Oxford, England. A university professor is found dead on the steps outside your hotel. The police arrest someone very close to you for his murder.
The dead professor has left behind him a web of secrets that you alone can unravel.
Sarawak is a narrative adventure game that takes you from the dreaming spires of Oxford to the jungles of Borneo as you make interactive choices and solve puzzles in a story that blurs the boundaries between narrative games and conventional literature.
For fans of narrative adventure games or old-fashioned mystery novels Sarawak will appeal to players who enjoyed the likes of 80 Days, A Case of Distrust, LucasArts adventure games or Agatha Christie novels. Sarawak is best described as a narrative adventure, and gameplay is split between interactive text choices and puzzles.
Choose your words wisely Through dialogue choices, you interact with a whimsical cast of characters who help or hinder your progress. The more you unravel, the more conflicted you become as you start to question who's lying and who's telling the truth.
Solve image-based puzzles Discover Sarawak's beautiful and interactive illustrations as you open locks and doors, discover secret rooms, hack into police equipment, pore through newspaper archives, and light up a jungle research station.
Out now Available to play now on Windows, Linux and Mac. iOS and Android coming soon! Buy now on Steam
Cowleyfornia is a little nickname for the East side of Oxford, UK. It's probably not what immediately comes to mind when you mention Oxford: think murals, pink hair and a very creative vibe rather than ancient university buildings.
We're Duncan and Marina, and our backgrounds are in software development and writing (by way of theoretical physics and medicine, respectively). We spend a lot of our time in the cafes along Cowley Road, hence the name of our studios.
Sarawak is the first game we produced together, borne out of our mutual love for adventure games, interactive novels, puzzles and travel.