Sarawak update: The cogs are spinning!

18 August 2020

We reached an important milestone this week. The words have been written, the puzzles created, the characters drawn, major bugs exterminated. That can only mean one thing: Sarawak is now playable from start to finish.

Cogs are spinning

We told ourselves we'd take a week off to celebrate and take a bit of a breather. Our trip to Malta that we had...

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Announcing Sarawak, a narrative adventure for Desktop and Mobile, launching early 2021

20 April 2020

Progress has been swift on Sarawak, and I am excited to announce and share the first trailer:

Sarawak is a text-based narrative adventure in which gameplay is split between interactive choices and image-based puzzles. It will release for Windows, Linux, and macOS early in 2021, and on Android and...

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Midnight at the cafe

11 February 2020

The night belongs to the poets and the madmen

It is midnight at the cafe.

Wisps of cigarette smoke dance in a cloud above the tables, to the hum of background chatter in a language I do not understand. Jet lag may have initially brought me to this little Kyoto cafe, but now I return ostensibly to write. The real reason...

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Introducing Sarawak

12 January 2020

The resident musicians at the Hotel Nacional de Cuba had a job to do, and the howling winds and lightning strikes were not going to stop them. We sipped our beers by the pool as they sang a pitch perfect rendition of Chan Chan, the rain trickling down the rim of their hats.

What a place. The hotel has so much...

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